Aggregated from matches tracked by
The Finals Stats app users,
not from the whole playerbase - treat these as a large sample, not as official global averages.
Every number on this page comes from matches tracked during Season 12,
not from datamined values. Usage is the share of picks inside the same class and slot.
Place is the average finishing position, and Win% is the placement rate
rescaled so that the average item of the same class and slot sits at exactly 50% - anything above that
line finishes ahead of its peers, anything below finishes behind them.
Reading the rank markers
The small #N under each value is that item’s position for that
single metric among items of the same class and slot. An item can be #1 for combat score and #11 for KD -
that spread is usually what separates an objective tool from a duelling tool.
Ranked and casual
Ranked and casual playlists reward different things, so the mode switch
changes the whole table rather than just reordering it. In casual the figures describe the loadout a player
starts the match with, because mid-match swaps are not tracked.